Category: Connectagram (Page 2 of 2)

Bugfix release for Connectagram

Posted on September 7, 2009, under Connectagram

No matter how hard you try, a few bugs always slip through. The first bug I fixed was minor, and it was merely that I had overlooked what happens when you use more than one mouse button to drag the letters (answer: bad things).

The second bug I fixed was a slightly larger oversight on my part. Originally the game was single threaded, but I moved most of the game creation into a second thread shortly before making the first public release. When I did that I forgot about the fact that it is not safe to call rand() and srand() in two threads, which was causing the saved games to be loaded incorrectly. I replaced those calls with calls to qrand() and qsrand(), and now it has no problems loading the current game on start.

A fun new project

Posted on August 30, 2009, under Connectagram

I recently thought up an idea for a simple game, and because I couldn’t get it out of my head I took a short break from my current projects to finish it. The game is called Connectagram, and the goal is to unscramble a group of words as fast as possible. You get to choose how long the words are, and how many words there are, so you can choose how hard you want it to be. Enjoy!

Categories