Category: Mac

I should have announced this sooner, but better late than never I suppose. I will no longer be creating new PowerPC builds of my programs. There are many reasons, but the biggest two are that my iBook G3 finally gave up the ghost, and that Qt has dropped support for PowerPC. I know that this is an inconvenience for some of my users, and I am sorry about that. Still, I hung in there as long as I could, but Apple has moved on.

Kapow bug squashed

Posted on May 5, 2009, under Kapow Punch Clock, Mac

For several months now I’ve been trying to recreate a bug reported in the Mac version of Kapow, and I finally found it today. The problem was that I had been manually setting the column widths, but the version of Qt I included was ignoring that and not showing anything other then the last column. The fix was to let Qt resize the columns to the width of the contents instead. There is now a new release that fixes this bug. Enjoy!

Reasons why I won’t be a “switcher”

Posted on February 19, 2008, under Linux, Mac

I recently got a used Mac. This has allowed me to port CuteMaze to Mac OS X, which finished up my To Do list and I made a 1.0 release. As well as that, it has given me the chance to try Mac OS X. For me, it doesn’t live up to the hype. It’s nice for a secondary computer, but I wouldn’t want it for my primary one.

It is a good-looking operating system. The theme is nice, although not any better looking than the themes available for KDE or GNOME. The drop shadows are nice, as is the window minimize effect. However, because you can get the same visual effects (and a whole lot more) from Compiz, that doesn’t impress me much. There was a time when it was way ahead of everyone else with graphical effects, but that hasn’t been the case for a while now.

Once you move past the visuals and take a look at the operating system, it is quite limiting. Where’s the choice? Where’s the software? Where’s the fun little arcade games? As an example, I needed a compiler to port my program. It took me a while to discover I had to install Xcode, an entire IDE (and quite a fat one, too… over 2 gigabytes when installed?!) instead of just the compiler.

On that subject, one thing Mac users hype up is how installing and uninstalling programs is so much easier on a Mac than it is on any other system. I call baloney. I have thousands of programs and thousands of libraries available at my fingertips. I just have to open my distro’s package manager, search for what I want, select it, tell it to install and I’m done. It downloads the program, along with any dependencies, and installs them. If I later decide I don’t want it anymore, I tell the package manager and it removes the program (and good ones like conary or pacman clean up the dependencies, too).

Frankly, that’s easier than locating a disk image to install online, because with that I have to do a Google search through a bunch of pages that don’t contain programs. Once you have found what you are looking for, you have to download the disk image, open it, and drag the program to you Applications folder, which seems like a bizarre worshiping of the annoying drag-and-drop action. Plus, most software isn’t legally available for free on the Mac, like it is on Linux, and you won’t be seeing the source code for the vast majority of it, either.

Yes, I could install Fink or MacPorts and have large amounts of familiar programs available, along with a package manager. But then… why bother? I have all of those programs and more available already in any Linux distro, not bolted on like some sort of Frankenstein monster. For Mac users who want open source programs, that’s great. But I already have all of those programs, and no Mac programs look interesting to me. So why would I have all of the programs I want treated as second-class citizens to programs I don’t want?

Something I’ve been wondering about is: what happens when you need software updates? In any Linux distro, everything you installed from a package manager gets updated through it. Obviously Apple’s software gets updated through the “System Updater”, but what about what third party software? Do they get to push updates through that?

There are other areas where Mac OS X failed to live up to the hype as well. Now, if you had only used Windows before, the OS would seem amazing. But it really is more of the same. And it is locked to overpriced hardware. Sure, they look nice, but I don’t need a new hard drive, optical drive, and video card when I just want to change the CPU and motherboard! The iMac is worse, because you have to get a new monitor along with it. This prevents slow upgrading of the components over time, all so that they can have a “unified” hardware platform. Mac users claim that this makes them more stable, but once again that’s baloney. It may or may not be more stable than Windows, but it sure is not more stable than my Linux box.

Don’t get me wrong, it’s a nice enough OS, and I’m not saying it’s not great for other people. I’m sure it works wonders for those who want what it provides, but I’m not one of them.