Category: Kapow Punch Clock (Page 4 of 5)

Small Kapow update

Posted on January 28, 2010, under Kapow Punch Clock

Today I made a release of Kapow that added the ability to filter what sessions are shown for each project. You can choose to see all items, only unbilled items, or only items that happened this year, month, or week. Beyond that there were the usual bugfixes and interface tweaks (for instance, it now shows the current project in the titlebar).

Bugfix Kapow release

Posted on November 25, 2009, under Kapow Punch Clock

I have released Kapow 1.3.1, which includes fixes for a few small bugs throughout the main window of the program. The biggest fixes were that the user wasn’t informed of all session conflicts, and that the totals row wasn’t always shown. Also in this release is a German translation contribued by Swen-Peter Scheel. Enjoy!

New Kapow release

Posted on September 6, 2009, under Kapow Punch Clock

I have made a new release of Kapow that changes the interface somewhat, while also adding the ability to make printed reports of your data that can also be used as invoices.

New Kapow release

Posted on August 15, 2009, under Kapow Punch Clock

I have made some improvements to the interface of Kapow. The largest visual change is that the projects are now listed in a sidebar. Because of this, you can now group related projects by dragging and dropping them on top of each other. I have also made adding and removing sessions and projects a lot more obvious by adding buttons for those purposes. Also, you can run two or more timers at the same time if necessary.

Kapow bug squashed

Posted on May 5, 2009, under Kapow Punch Clock, Mac

For several months now I’ve been trying to recreate a bug reported in the Mac version of Kapow, and I finally found it today. The problem was that I had been manually setting the column widths, but the version of Qt I included was ignoring that and not showing anything other then the last column. The fix was to let Qt resize the columns to the width of the contents instead. There is now a new release that fixes this bug. Enjoy!

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